do
    local _ = {
        ['uranium-ore'] = {type = 'noise-layer', name = 'uranium-ore'},
        ['trees-15'] = {type = 'noise-layer', name = 'trees-15'},
        ['trees-11'] = {type = 'noise-layer', name = 'trees-11'},
        fluff = {type = 'noise-layer', name = 'fluff'},
        ['trees-7'] = {type = 'noise-layer', name = 'trees-7'},
        ['trees-1'] = {type = 'noise-layer', name = 'trees-1'},
        ['dirt-4'] = {type = 'noise-layer', name = 'dirt-4'},
        ['brown-fluff'] = {type = 'noise-layer', name = 'brown-fluff'},
        ['trees-14'] = {type = 'noise-layer', name = 'trees-14'},
        ['crude-oil'] = {type = 'noise-layer', name = 'crude-oil'},
        ['trees-13'] = {type = 'noise-layer', name = 'trees-13'},
        ['copper-ore'] = {type = 'noise-layer', name = 'copper-ore'},
        ['trees-5'] = {type = 'noise-layer', name = 'trees-5'},
        ['trees-10'] = {type = 'noise-layer', name = 'trees-10'},
        ['trees-12'] = {type = 'noise-layer', name = 'trees-12'},
        ['grass-1'] = {type = 'noise-layer', name = 'grass-1'},
        ['trees-9'] = {type = 'noise-layer', name = 'trees-9'},
        ['red-desert-3'] = {type = 'noise-layer', name = 'red-desert-3'},
        ['trees-8'] = {type = 'noise-layer', name = 'trees-8'},
        ['enemy-base'] = {type = 'noise-layer', name = 'enemy-base'},
        ['trees-4'] = {type = 'noise-layer', name = 'trees-4'},
        ['dry-dirt'] = {type = 'noise-layer', name = 'dry-dirt'},
        ['trees-3'] = {type = 'noise-layer', name = 'trees-3'},
        ['trees-2'] = {type = 'noise-layer', name = 'trees-2'},
        ['red-desert-decal'] = {type = 'noise-layer', name = 'red-desert-decal'},
        elevation = {type = 'noise-layer', name = 'elevation'},
        ['sand-2'] = {type = 'noise-layer', name = 'sand-2'},
        ['pita-mini'] = {type = 'noise-layer', name = 'pita-mini'},
        ['sand-decal'] = {type = 'noise-layer', name = 'sand-decal'},
        garballo = {type = 'noise-layer', name = 'garballo'},
        stone = {type = 'noise-layer', name = 'stone'},
        ['green-fluff'] = {type = 'noise-layer', name = 'green-fluff'},
        ['starting-area'] = {type = 'noise-layer', name = 'starting-area'},
        ['sand-3'] = {type = 'noise-layer', name = 'sand-3'},
        temperature = {type = 'noise-layer', name = 'temperature'},
        aux = {type = 'noise-layer', name = 'aux'},
        grass2 = {type = 'noise-layer', name = 'grass2'},
        ['sand-dune-decal'] = {type = 'noise-layer', name = 'sand-dune-decal'},
        grass1 = {type = 'noise-layer', name = 'grass1'},
        ['iron-ore'] = {type = 'noise-layer', name = 'iron-ore'},
        trees = {type = 'noise-layer', name = 'trees'},
        ['dirt-2'] = {type = 'noise-layer', name = 'dirt-2'},
        ['dirt-5'] = {type = 'noise-layer', name = 'dirt-5'},
        rocks = {type = 'noise-layer', name = 'rocks'},
        ['sand-1'] = {type = 'noise-layer', name = 'sand-1'},
        ['elevation-persistence'] = {type = 'noise-layer', name = 'elevation-persistence'},
        ['dirt-3'] = {type = 'noise-layer', name = 'dirt-3'},
        ['red-desert-2'] = {type = 'noise-layer', name = 'red-desert-2'},
        ['grass-4'] = {type = 'noise-layer', name = 'grass-4'},
        ['red-desert-1'] = {type = 'noise-layer', name = 'red-desert-1'},
        ['dirt-1'] = {type = 'noise-layer', name = 'dirt-1'},
        ['red-desert-0'] = {type = 'noise-layer', name = 'red-desert-0'},
        pita = {type = 'noise-layer', name = 'pita'},
        ['trees-6'] = {type = 'noise-layer', name = 'trees-6'},
        ['grass-3'] = {type = 'noise-layer', name = 'grass-3'},
        coal = {type = 'noise-layer', name = 'coal'},
        ['grass-2'] = {type = 'noise-layer', name = 'grass-2'},
        moisture = {type = 'noise-layer', name = 'moisture'},
        ['dirt-7'] = {type = 'noise-layer', name = 'dirt-7'},
        ['dirt-6'] = {type = 'noise-layer', name = 'dirt-6'}
    };
    return _;
end
